Cave audio pass, adding reverb and echo, better balancing.Bash pass at all ambient sound implementation, better transitions, better positioning, fall off and ranges.Improved cannibal village track implementation.Med pickups now go direct to inventory instead of being eaten on pickup.Single bat prefab added to parts of caves.Bench now buildable via book section ‘Furniture’.11 new filmic inspired grade options added to graphic options menu.Hanging rope pick ups added to deep in caves.Shadow distance increased for High and mid settings.Inventory can now carry 1 additional stick (to make shelter construction easier).Coral and seaweed added under water (rough).Stick marker added to custom building, quickly build yourself waypoints.House boat buildable (Warning : buggy!! - especially with sharks.Two new effigies buildable, simple head on stick and arms pointing to sky.Molotov will extinguish if in contact with water.Birds will now land on window ledge of your built log cabin.Log Cabin now has a floor, a door with hinge and a sleeping/saving spot.Cassette player can now be turned off by clicking it a second time if it’s already playing.Fixed water not accumulating on terrain when raining.Partially built structures are now saved.Bats now correctly fly out of cave entrances.Player head added! And held items now correctly cast shadows.No enemies mode! Type “veganmode” on title screen to activate (without the “”).Fixed birds landing in sky, improved bird a.i.Fixed some bushes missing vertex colors when cut.Cannibals shouldn’t run underwater or follow player out to the boat (they might run a little bit into water however).Animals no longer spawn multiple copies if on fire.Chopping dead bodies no longer results in player flying into the air.Removed extra set of teeth and eyes appearing behind Timmy.Fixed lizard and rabbit skin triggers not being connected to ragdoll body.Fixed bloody tables in cave not being cut out of nav mesh.Fixed twinberries not having eat icon and having wrong leaf texture.Fixed log holder not saving logs on load/save.Fixed some items not being saved in inventory when game is loaded (some might still vanish, expect more saving fixes/improvements soon).Fixed ponds flickering at certain distances.Fixed spear being able to cut down trees.Fixed bug where you couldn’t cook multiple times on same campfire.Fixed light leaking into parts of some caves.Fixed player not colliding with things tagged ‘Prop’.Fixed not switching back to default weapon after holding lizard, rabbit or fish.Fixed issue where sticks,rocks and logs needed could go to -1.Fixed bug where day count was 1 more than it should be.Fixed shelter on fire spawning infinite logs. ![]()
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